

This sets the standard for the rest of the series: The plot is a complete mess. To make matters worse, there isn’t even a flashback sequence that adequately explains everything – leaving the viewer to wonder how exactly the adventure even started. It’s as if the beginning was just left out to make room for the rest of the plot. Most of the elements of the beginning of the first episode seem like they were supposed to have been introduced beforehand.

If the above seems jumbled or confusing, it’s with good reason. They eventually find Claus and Arche, and they set out to stop Dhaos from destroying the world. The third protagonist, the bow-wielding Chester, decides to stay and buy Cress and Mint some time, and the two escape to the past. A man named Morrison offers to send them back in time a hundred years to find two powerful mages named Claus and Arche, who supposedly have the power to defeat Dhaos.

Naturally, he’s dead within the first five minutes, and the demon king turns his attention to our heroes. Mars uses two magical pendants he stole from the heroes to resurrect the demon king Dhaos in the hopes that Dhaos would lend him his power. The problem is immediately apparent at the beginning of the four-episode series, where the viewer is literally dropped into what seems like the climax of a story arc, with two of the series’ protagonists – the swordsman Cress and the cleric Mint – captured by an armor-clad man called Mars. Unfortunately, Tales of Phantasia: The Animation doesn’t live up to the original’s legacy. Given the popularity of the game, and that basing anime series off of video games is a common practice in Japan, an anime adaptation was practically inevitable. Since then, Phantasia has spawned a whole series of popular RPGs called the “Tales series,” and has been re-released on three different platforms. Tales of Phantasia was a Japanese-made RPG originally released on the Super Nintendo in 1995.
